![]() Just contact SideFX Sales [ explaining your issues with the current pricing model for the Indie version. ![]() if I remember correctly there was a monthly subscription price for indie not long ago and I actually came here with the idea of subscribing to it just to find out there is no option to do that anymore, thanks sidefx, you just lost a customer here, bye There is no need to be so drastic, when on the other side you have a company that usually listen and improve from users feedback more than any other. ![]() ThanksĪndr oonabe sorry, but not everyone has the annual amount of money to pay at once even when it's more convenient in the long term, and also to see after one year that you need to have that same bigger amount of money ready if you want to renew your subscription, that's inconvenient for many users. ![]() You've also lost the chance to get some cash out of my pocket, which as a indie dev is happening all the time with other products as to why its a struggle… Some food for thought, take it or leave it. I understand you've put a lot of effort into the suite and if I was to use it all year the cost would be fine, by not having the monthly subscription you've essentially made me not use the product as I won't be bullied into a yearly subscription for a few days use. I'll have to go use something else in the meantime which is a shame as the output I see is of high quality. I think you should consider a monthly subscription, for some the yearly price is quite a lot and if you only really only need to use it a handful of times you can't justify the cost. ![]() I was hoping the Steam license may allow me to pay monthly and I could cancel if not using it anymore which will be the case after a few days. I only need to use the export features for a small project with a focus on fracturing. Hi, I'm a little frustrated with your pricing. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |